AI Insights · Timothy · July 2022
Top 5 First Person Games on Android in the UK: Q2 2022
Discover the performance of the top 5 first-person games on Android in the UK during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top five first-person games on the Android platform in the United Kingdom showcased diverse performance trends. Here’s a closer look at their weekly downloads, revenue, and active user metrics, based on Sensor Tower data.
Fill The Fridge by Rollic Games saw a steady decline in weekly revenue, starting at approximately $1.2K at the end of March and dropping to around $466 by the end of June. Weekly downloads experienced fluctuations, peaking at 41.8K in mid-April before settling at 30.4K in the last week of June. The game’s active user base showed a slight increase, moving from 115.5K at the end of March to 143.1K by the end of the quarter.
Airport Security from Kwalee Ltd had a mixed performance. Weekly revenue peaked at $234 in early May but declined to $66 by the end of June. Downloads followed a similar trend, reaching a high of 35.1K in mid-April and tapering off to 8.5K in the last week of June. Active users also declined from 35.6K in late March to 18.1K at the end of June.
The Baby In Yellow by Team Terrible experienced modest revenue, with a peak of $74 in early June. Downloads surged to 29.6K in mid-April before decreasing to 5.8K by the end of June. Active users saw a significant rise from 17.9K at the end of March to a peak of 102.4K in mid-April, then declined to 42.9K by the end of the quarter.
Cashier 3D from Rollic Games showed a downward trend in revenue, starting at $416 in late March and ending at $114 by the end of June. Downloads peaked at 20.8K in mid-April but dropped to 5.8K by the end of June. Active users decreased from 25.8K at the end of March to 13.8K by the end of the quarter.
Dessert DIY by CrazyLabs LTD, though a relatively new entry, had a strong start with weekly downloads peaking at 41.8K in late May, then declining to 13.6K by the end of June. Active users followed a similar pattern, peaking at 56.6K in early June and tapering off to 31.2K by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.